ZAX (Zavy Azid Xan group):
ZAX's creation is unknown, but it definitely had some intentions!
ZAX's oldest member is Xan, and the youngest is Azid
ZAX was originally ZAXI but Iqra left it
Zavy:
Zavy is left-handed
Zavy is cannonically around 5'11-6'1 feet (180cm to 185cm)
Zavy is TOTALLY not the favourite OC from KKitty!
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Zavi (zavy but samurai):
Zavi is japanese
Zavi is NOT the same as Zavy but is him but from a different universe
Zavi commited numerous crimes that will never be forgotten in his mind-
Azid:
Azid's bestie is Zavy
Azid's right hand isnt just a spike, it can be a shooter and a hand (robotic)
Azid is gullible
Xan:
Xan is a menace
Xan is the most unknown of the 3
Xan's age is 19
Iqra:
Zavy may or may not have a crush on her
Iqra is also canadian, but from the other side (Zavy is from Quebec)
Iqra is fond of reading, since her name means reading in arabic
Zony:
Zony's original model was the only one in the FPE art style
I had no reason to create Zony, just to have a OC, that led to more and more
Even if Zony was created the first out of all (excluding Catcabembe...luna), he's the youngest of them all!
Yai:
Yai is a happy little japanese singer :D
Yai's original model was supposed to be a random OC challenge
Yai is Zavy's idol
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Yale (old yai):
this is basically just yai but worse so why would you even want to read this-
Yale is a stupid dumbass singer :D
Yale is from a random OC challenge
Yale is Zavy's most hated person
CatCaBembebebebebebebeLuna:
CatCaBembebebebebebebeLuna is an alien
CatCaBembebebebebebebeLuna has a speech impediment
CatCaBembebebebebebebeLuna was originally sketched out at my school in 4th Grade
NPC (this is technically an oc):
NPC is from roblox
NPC is a NPC
NPC is not real, never was real, never will or has been real-
KKitty (also technically one):
this is just me, why would you even need fun facts about my oc who is just me.
Zavy Kazuki
Azid Cruz
Xan Lawson
Iqra Hoshino
Zony Blake
Yai Tsukino
CatCaBembebebebebebebeLuna Stardust (yes it is an oc)
NPC CCC (non-playable character custom controllable character)
KKitty, it's me irl the fuck you want me to say
red - were very close to their families or friends (examples: willow to william, penny to her family, etc.)
red iris - the same as the orange iris, but it's since penny was infected for so long the eye color got distorted even after joining dude man
orange - not under direct control by tio but still associated with him - as they can't teleport like the others
orange iris - directly controlled and joined the insolence (or cool eye gang) - as they can teleport
yellow - confirmed by minitoon, helped in their community
green - were independent or alone for a period (kona researching with only robby, badgy researching for the cure possibly alone)
blue - were loyal (example: foxy went into the cage for t.s.p., poley was devoted to his job and also good friends to Player and Doggy)
purple - were caring - mousy does kind of ruin this theory but the other 2 are caring.
white - were very protective of their friends, families etc.
triple/double white - the same as white, but the infection worked different on them.
white sclera - extroverted or opposite of the ones with black (aka complements them)
black sclera - introverted or opposite of the ones with white (aka complements them)
black pupil - idk bro i am tired from coming up with 12 theories for each eye color.
10. Gallery - really tight map + father (the bot) is a pain trying to not die to.
9. Plant - the green section of the map is annoying, the second phase is confusing,
both bots can corner you, and Mr. P's AI is annoying.
8. Refinery - annoying to lose the bots, and is a large tight map.
7. Safe Place - the map itself isn't bad, but it's very tall (the tallest i think),
and Raze could corner you if you aren't careful.
6. City - as I said, the map itself isn't that bad, but having both Elly and grandmother chasing
you is hard at times.
5. Lab & Camp - grouping these together since they have the same problems, mechanics are
very confusing at first, but over time it gets somewhat easier.
4. Hospital - WAY too tight, and Beary can camp the stairs.
3. Distraction & Distorted Memory - remixes of other maps, which makes them really annoying
to remember the layout, and the bots can corner you (in Distr. both the sentinels and the twins).
2. Breakout - Ombra is weird, but it atleast follows a patterns, and the puzzles are weird, but
gets easier over time.
1. Mansion - Duocara is confusing, also fast, the map upstairs is tight, underground is eally dark
before lighting it up, Duocara doesn't follow a pattern (the face changes whenever it wants to),
the coloring thing is weird, Duocara is too fast, and did i mention Duocara is too fast?